Weekly Go problems: Week 46

Here are the weekly Go problems for week 46.

Black plays first in all problems and all solutions are labeled ‘correct’. Have fun!

Easy Go problem

When you’re trying to make life, try not to allow forcing moves that can damage your eye shape.

ggg easy 46 picture

Download the solutions to the easy problem as an SGF or PDF file.

 

Intermediate Go problem

This is a technique that every Go player should learn. Living in the corner isn’t that hard, but how about capturing white’s cutting stones?

ggg intermediate 46 picture

Download the solutions to the intermediate problem as an SGF or PDF file.

 

Hard Go problem

Figure out how to patch up black’s weaknesses in sente and you’ll solve this puzzle.

go problems 46 picture

Download the solutions to the hard problem as an SGF or PDF file.

Still want more Go problems?

You can find Go books packed full of life and death problems, tesuji problems and other valuable Go knowledge at the Go Game Shop.

Discuss other possible moves

If you have any questions or want to discuss any of these problems, please leave a comment below at any time. You can use the coordinates on the problem images to discuss a move or sequence of moves.

You can also download the solutions as a PDF or SGF file by clicking the links below each problem.

About David Ormerod

David likes teaching, learning, playing and writing about the game Go. He's taught hundreds of people to play Go, including many children at schools in Australia. In 2010 David was the Australian representative at the 31st World Amateur Go Championships. He's a 5 dan amateur Go player and is the editor of Go Game Guru. You can find David on Google+ and follow Go Game Guru on Facebook, Google+ or Twitter.

Comments

  1. Damián says:

    Once again, the intermediate problem is really greate, I haven’t seen this shape before. A greate lesson!

    The hard one was easy to me because the shape was known to me.

    Thanks a lot!

    • David Ormerod says:

      Ahh, I’m glad you learned something new. You seem to be on a roll with the hard ones Damián ;).

  2. Ken Weng says:

    Thanks for your wonderful problems. The intermediate one was very interesting.

    • David Ormerod says:

      You’re welcome Ken,

      I’d been thinking of showing a problem like that second one for awhile. For some reason the technique seems to be less well known than it should be, considering how often this sort of situation comes up in games.

  3. jangalf says:

    Wonderful problems. I really like the intermediate one… I kept on playing atari all the way and went wrong…Missed the key shape!

    • David Ormerod says:

      Thank Jangalf, I guess it’s not easy to see the key move because it looks clumsy, but it works. Surely this is one you can use many times in your games, I wouldn’t be able to count how many times I’ve captured stones using this sequence :).

  4. Clearly the intermediate was more than worth posting, since I’ve struggled with it for a surprisingly big amount of time. I must admit I found the key move only because it was White’s response to my elegant “tesuji”. A good lesson it is indeed that sometimes the clumsy looking move is the correct answer.

    • David Ormerod says:

      I tend to find that struggling with an unusual, but solvable problem can help with learning. Not so much on the instinct side of things (which seems to require more repetition), but more in creating a lasting impression so that next time you see a shape like this you think “oh, this is like the such-and-such problem and I can play that tesuji here”.

      If it’s worth posting it’s worth remembering Dieter :).

  5. It too me a while, but it white plays 8 at H2. black’s key move is F1

  6. Flandre says:

    Intermediate problem – common and useful shape. Hard one – something unusual, also requires reading. Good combination.

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