About David Ormerod

David is a Go enthusiast who’s played the game for more than a decade. He likes learning, teaching, playing and writing about the game Go. He's taught thousands of people to play Go, both online and in person at schools, public Go demonstrations and Go clubs. David is a 5 dan amateur Go player who competed in the World Amateur Go Championships prior to starting Go Game Guru. He's also the editor of Go Game Guru.

You can follow Go Game Guru on Facebook, Twitter, Google+ and Youtube.

Weekly Go problems: Week 136


Here are the weekly Go problems. Easy Go problem: There’s more than one solution, but it’s all about the vital point. Intermediate Go problem: Never give up just because it looks like stones might escape. Hard Go problem: Thinking about your opponent’s plans more than your own is one of the secrets of playing well…

Weekly Go problems: Week 135


Here are the weekly Go problems. Easy Go problem: Sometimes groups have fewer liberties than they seem to. Intermediate Go problem: Do you get the sense that White’s shape is quite short of liberties? Hard Go problem: There are many cases where exchanging a hane on the second line just reduces your liberties…

Weekly Go problems: Week 134


Here are the weekly Go problems. Easy Go problem: Liberties are important in life and death problems too. Intermediate Go problem: Once work out why normal moves aren’t good enough, the solution may present itself. Hard Go problem: Being quick to spot vital points can sometimes cause a kind of blindness…

Weekly Go problems: Week 133


Here are the weekly Go problems. Easy Go problem: There are two vital points in the corner. Intermediate Go problem: These kinds of situations call for subtlety. Hard Go problem: The key point is unclear, but if you focus on the fundamentals you’ll get your bearings…

Weekly Go problems: Week 132


Here are the weekly Go problems. Easy Go problem: There are some things you can only get away with in the corner. Intermediate Go problem: When direct moves don’t work, you should think about offering a trade. Hard Go problem: Playing moves that are gote is fine, as long as you still make them count…

Weekly Go problems: Week 131


Here are the weekly Go problems. Easy Go problem: You need to find two very useful tesuji, but first remember the basics. Intermediate Go problem: What’s the fastest way to reduce White’s liberties? Hard Go problem: The shape is a bit confusing, but if you’ve solved previous weeks’ problems you’ll be able to find the vital point.

Weekly Go problems: Week 130


And we’re back! Here are the weekly Go problems for week 130. Easy Go problem: There’s an eye bulging vital point in White’s shape. Intermediate Go problem: Try to anticipate how the capturing race will unfold before playing. Hard Go problem: Solving a ridiculous looking problem often requires a ridiculous looking move…

How to look after your Go board


Two of the most common questions we receive at Go Game Guru are “how do I get better at Go?” and “how should I look after my Go board?” We’ll cover the most important aspects of looking after a Go board in this article…

Is this terrible move a tesuji?


It’s a blunder… it’s a tesuji… it’s supercrass! Coming soon to a Go board near you. In this lesson, we talk about how to preserve your aji, how to discover vital points and engineer double threats, and we investigate some common patterns of play which you can use in your own games…

RIP Chris Greene – Founder of Hinoki Press

Hinoki Press founder Chris Greene passed away last Friday. Greene, who had cancer, died at home in Libertyville, Illinois. He is survived by his wife, Vicky, and his daughters, Melissa and Elizabeth…