Baduk TV English: Becoming 9 Kyu: Lesson 7

Becoming 9 Kyu is a Baduk TV series designed to help you break through to the single digit kyu ranks. The presenter is Kang Nayeon 5d. This is lesson 7.

Lesson 7

Video: Becoming 9 Kyu: Lesson 7

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Transcript of the video

Translated by Oh Chimin 7d

Edited by David Ormerod 5d

Becoming 9 kyu - Episode

Hello everyone, welcome back to 'Becoming 9 Kyu'. I'm Kang Nayeon 5d.

A while ago, I joined a Go camp in Sweden.

I could feel the participants' passion for Go.

I observed their enthusiasm when learning the game from some female pros.

And I felt that Go has spread to the West more and more.

If you learn Go, you can communicate with international friends through this game.

In doing so, you can make good friends and have a wonderful time with them.

Let's begin today's lesson!

Chapter 1 - Joseki

Today we're going to look at responses to white's high approach to the 3-4 point.

This move doesn't intend to attack white.

Instead, it aims to secure the corner, as well as the right side.

In response, this attachment is a proper move.

And black usually responds with this hane.

How about this move? Can black resist like this?

If white cuts here, black's in trouble.

Let's go on. Black should atari, then white will come out here.

After that, blocking here is the best response for black.

But white will simply exchange this atari first.

Then sacrificing these two stones is a good strategy.

Black has no choice but to capture them.

White connects here. What do you think about the result?

Black gained about ten points in the corner.

In contrast, white got good influence on the outside, flattening this black stone.

It isn't good for black.

Therefore, black can't get a good result by resisting like this.

So cutting white is an overplay at the moment.

How about this bump?

Since black can't cut white immediately, it's a failure too.

Some players at your level play this kind of bumping move often.

There's a Go proverb, "hane at the head of two stones."

However, black bumped into white's hane in this case and it's bad for black.

In many cases, bumping isn't recommended.

If possible, try to avoid it.

Instead, this hane is a proper move, then white has to connect here.

Now, this tiger's mouth is a nice and solid move.

Sometimes this move is played too.

It intends to apply more pressure to these white stones.

However, this approach will now be a threat for black later.

After that, this attachment will be very severe.

So the descent is only played in special circumstances.

In general, this tiger's mouth is more common.

After that, white can choose between the two extensions.

This is the completed joseki.

It's one of the most basic josekis of the 3-4 point.

Since this joseki often appears in actual games, you should learn it!

Chapter 2 - Fuseki

This time, we'll look at some important concepts in the corner.

Let's talk about the diagonal attachment (kick) first.

We touched on this in an earlier joseki lesson.

Since the concept is important, I'll point it out once again.

White just approached here.

This move is often played in handicap games.

Some players kick here, to secure the corner.

In response, white will extend here.

And then they kick again, making white extend here!

I saw a player hane like this once.

After these exchanges, he exchanged this hane again.

That player was firmly determined to secure the corner.

But is this a satisfactory result for black?

Never. Black got approximately 20 points in the corner.

In contrast, white gained a solid position on the outside.

Later on, the more white plays around her moyo, the more points she'll get.

Once white approaches here, it's very hard for black to invade.

Because of that, the value of white's thickness is well over 20 points.

Therefore, the result is far better for white.

I'm a graduate student majoring in Go at Myongji University.

In one class, my colleagues and I investigated why beginners often kick like this.

At that time, we named this move the "beginner's kosumi".

Since it's a typical mistake, you should pay attention here.

Let me show you another example.

When there's a black stone here, some white players invade here.

In that case, some players still attach here.

In my opinion, they don't understand the meaning of the 4-4 point and the one space jump.

As we've discussed before, the one space jump enclosure from the 4-4 point isn't intended to take territory.

Instead, it focuses on the potential on the side and in the center.

Therefore, your moves should be consistent with your intentions.

If you really want to protect your corner, I recommend this move instead.

If white jumps out, black can jump too.

By separating white, black can attack white more effectively.

However, this isn't a consistent move.

In this case, this attachment is very good.

White has to come out here, then black connects here making a solid wall on the outside.

White can survive on the right side. But, in exchange, you can gain good influence.

Remember that this enclosure isn't intended to take territory anyway.

I can't emphasize enough how bad kicking is in this situation.

Let me show you an example of when kicking is good.

Let's imagine white tenukied after this approach.

In this case, this diagonal attachment is a good way to attack white.

After white extends, black can pincer and attack white very severely.

What do you think the meaning of the kick is in this case?

If black just pincers immediately, white will slide into the corner.

Black should defend the corner, but after that white can get a base like this.

Since white already tenukied once, it's an unsatisfactory result for black.

Therefore, black needs to prevent white's slide by exchanging the kosumi.

If white extends here now, black can play the diagonal attachment again.

This kick has become a good attacking move now.

The concept may be hard to grasp at first, but it's important to know when and when not to kick.

Shall we move on to the next example now?

In the sanrensei formation, black played a one space low pincer.

White invades at 3-3 and connects like this.

After that, black extends and white defends her position. Up to here, it's a joseki.

I suppose many people know this joseki.

This extension is a very important move.

You should know why.

What if black builds his moyo like this?

White will bulge with this tiger's mouth immediately. Then the power of the sanrensei will be greatly reduced.

This tiger's mouth is the vital point, and so is striking at the head of two stones.

With this move, white does both at the same time!

If black tries to enlarge his moyo like this, white will play a tiger's mouth again.

White's position is good, whereas black's isn't.

Now this stone is isolated.

During a joseki, you need to keep your shape solid and stable.

You should never miss such a pivotal move!

Let's look another example!

It's still early in the game.

In the bottom left, black invaded at 3-3 and a joseki is underway.

White can complete the joseki with this tiger's mouth.

But what if white tenukis and plays elsewhere?

How about this one space jump? Locally speaking, it's a very good move.

If black jumps here, it makes a big difference.

Therefore, it's a pivot point.

However, there's a lot of aji here.

Black can peep, cut or attach here. White has many weaknesses.

Because of this, it's very hard for white to complete her moyo.

Although there are other big points now, white needs to defend her weakness first.

After that, she needs to aim at this move.

Don't forget to defend your weaknesses first!

In some cases, there can be a white stone here.

Do you think white still needs to defend in this case?

No she doesn't - defending will make white's moyo over-concentrated.

In this case white can tenuki and take a big point like this.

Black can still attach and get some profit with this move.

But now white has her stone here, so this move is only an endgame play.

Therefore, the weakness isn't very important in this case.

Depending the on surroundings, the value of a move can vary. Remember this!

Let's move on to the next chapter!

Chapter 3 - Tesuji

Let's investigate shortage of liberties today!

I imagine you've sometimes found yourself in trouble because of this.

I hope you don't get trapped in a shortage of liberties after this lesson!

Pushing here is an endgame play.

However, white tenukied after this exchange.

What will the consequence be?

White's moves here will result in a shortage of liberties.

Black has a good tesuji to punish white.

Cutting here is a good start.

After white connects, this descent is part of a great combination.

Since white can't atari like this, she needs to play here to capture black's two stones.

What can black do now? This throw in is a nice tesuji!

Because of the snapback, white can't capture this stone.

Instead, she has to capture these two stones.

But what if black captures this white stone?

The entire group dies, it's a false eye.

Of course, this result is disastrous for white.

Let's go back to the original variation.

White has no weaknesses at the moment.

This endgame move was the main cause of white's shortage of liberties.

As we saw, the consequences were dire.

Let's look at another example.

How about playing here to capture black's group in a net?

Is this group supposed to die?

This attachment is just an endgame move.

Some players would choose to play this way.

However, by exploiting white's weaknesses, black can rescue his whole group.

What's the move?

First of all, black needs to kosumi on the first line, like this.

Now white can't avoid a shortage of liberties.

White has no choice but to connect here.

After that, black attaches here. The previous exchange is working well.

White can't play here because of her shortage of liberties.

Therefore, she needs to connect here first, then black can capture white's four stones.

Black saved his five stones beautifully!

Let's see it again.

This tesuji is practical and useful.

This atari is a bad move.

After white connects, black has no followup.

In this case, the kosumi on the first line is good.

Remember this combination!

I've never heard a proverb like "there's a tesuji on the first line".

However, in my opinion, it could be added as a new proverb.

I hope you'll be able to use this knowledge in your games and will avoid shortage of liberties in your own position!

Chapter 4 - Life and Death

Today we'll learn about making a ko.

Here's a problem. It's black's turn to make a ko.

It's impossible to capture this white group unconditionally.

If black plays here, white can easily live by making two eyes here.

How about this placement then?

In this case, white will capture this black stone, producing another eye.

Therefore, black can't kill this group.

But can black make a ko here?

Capturing this stone is the answer.

Inevitably, white has to make two eyes like this.

After that, this throw in is a tesuji.

White will capture this black stone, but black can capture this group if he wins the ko.

Let's look at another problem.

Black needs to live with a ko in the corner.

It's hard to live unconditionally.

If black connects here, white will reduce black's eye space.

If black blocks here, white removes the eye shape and captures the corner.

It's a failure.

Black can't enlarge his eye space like this either.

White can simply capture this stone, along with the entire group.

Because of that, black has to make a ko. How should black answer?

In this case, this atari is a very good move.

If white hanes, black blocks here.

White has to capture this stone. After making a ko threat, black can recapture.

Black still has a chance to live in the corner.

There's a big difference between releasing a group and capturing it in ko.

Likewise, death and conditional life are quite different.

There's a saying "ko is magical."

In fact, the meaning of a ko changes a lot throughout a game.

The weaker players are, the more they tend to fear ko.

But I advise you to enjoy ko. There's no need to avoid it!

Thank you!

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