Baduk TV English: Park Jungsang vs Wang Xi – 1st Bailing Cup

This is a game between Park Jungsang and Wang Xi from the 1st Bailing Cup. It was played on March 12, 2012. Park Jungsang plays black and Wang Xi plays white.

Mikyung Cho 8p has joined our team of translators and this is her first video!

Park Jungsang vs Wang Xi

Video: Park Jungsang vs Wang Xi

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Transcript of the video

Translated by Mikyung Cho 8p

Edited by David Ormerod 5d

Hello everyone, today's game is from the 1st Bailing Cup.

It's the final preliminary match between Park Jungsang 9 dan from Korea and Wang Xi 9 dan from China.

Our commentator is Baek Sungho 9 dan.

The Bailing Cup is an international Go tournament, started by China, based on the BC Card Cup.

Yes right, this is the first international open tournament in China.

The sponsor, Bailing, also held another tournament which was similar to the GG Auction Cup for senior players vs female players.

We can see how popular Korean competitions are from this.

Let's look at some information about the competition

The competition's organized by the Kuimin People's Government and is sponsored by Bailing Enterprises.

It's also open to amateur players, who can play through a qualifying tournament.

There are 50 players who qualify through the final preliminary round and 14 players who are seeded into the top 64.

The winner's purse is 1,800,000 RMB, which is about 320,000,000 Won [Ed: approx $300,000 USD at the time].

Both players receive 2:45 main time and 5 x 1 min byo-yomi. Komi is 7.5 points (Chinese rules).

Here's a list of the seeds from each country.

Lee Sedol, Choi Cheolhan and Park Junghwan were seeded as Korea's top three players.

Gu Li, Kong Jie, Piao Wenyao, Jiang Weijie and Gu Lingyi were seeded for China.

Japan's Yamashita Keigo, Iyama Yuta, Hane Naoki received seeds.

Zhou Junxun 9 dan from Taiwan also received a seed.

Chang Hao and Cho Hanseung received wildcards.

Cho Hanseung previously donated his prize from the Asian TV Cup towards the Sichuan (China) earthquake recovery.

So the organizers have seeded him into the Bailing Cup as a gesture of appreciation.

At the time, Lee Sedol and Cho Hanseung both donated their prize money to help with the earthquake crisis in Sichuan.

However, Lee Sedol was already seeded as Korea's #1 player.

Here are the results from the preliminaries.

A total of 365 players competed.

87 Korean took part in the first round of the preliminaries.

There were 253 players from China

There were also 12 players from Japan, 11 players from Taiwan and 2 players from Europe.

54 Korean players, 137 Chinese players, 5 Japanese players, 3 Taiwanese players and 1 European player proceeded to round 2.

In fact, only about 80 Korean players went to China for first round of preliminaries.

30 Koreans, 68 Chinese and 2 Japanese reached the final round of the prelims.

This is the game between Park Jungsang and Wang Xi. Both players were born in 1984.

Park scored 30 wins and 20 losses in 2011. It wasn't a satisfactory result.

His past record against Wang is 3 losses.

Park reached the finals of the BC Card and LG Cups in 2012.

He also won the Fujitsu Cup in 2006.

Wang reached the final of the LG Cup in 2011.

He won the Changqi Cup in 2009 and the Asian TV Cup in 2006.

Those were the bios of today's players.

Wang Xi's nickname is Aucmiansalsu.

Yes right. It's interesting that these two are the same age and both performed excellently around 2006 and 2007.

Park Jungsang 9 dan won the Fujitsu Cup in 2006 and was runner up in the Zhonghuan Cup in 2007.

[Ed: Both were international tournaments that have been discontinued.]

Wang Xi 9 dan also performed well but, recently, both of them have not performed as well as before.

I'm very curious about their Go style.

Wang Xi 9 dan's nick name, Aucmiansalsu, means that he looks ordinary, but has a scary monster inside.

Wang has a good natured appearance but his Go style doesn't reflect this.

Yes right, Park has an easy going personality, but he likes to play an intense game.

I'm predicting they'll play a very powerful and intense game together.

This is the Chinese Weiqi Association, where the competition is being held.

Park Jungsang is entering the competition hall.

Here's Wang Xi from China.

They haven't met for a long time.

Park's meditating.

Parks lost all three of his previous games against Wang, so he must take revenge today.

Park drew black.

We often see this opening nowadays.

If you don't want black to pincer here, you can play like this.

This pincer attack and the attachment are popular at the moment. There are a lot of possible variations.

If you wedge here, you can aim to cut like this.

This pattern has often appeared in recent games.

Wang Xi 9 dan would be familiar with this variation

Approaching is a common move. This is Yu Changhyeok 9 dan's favorite style.

Players who like thick positions like to play this way with black.

You can play here, as in the actual game, or this move is possible too.

If you enclose here black will defend here and it's a difficult game for both.

This move is a ladder breaker.

After black defends, white can make an enclosure here.

In this situation black didn't approach, just invaded.

Black's seeking a very active game, right from the opening.

If he approached the corner, that would be a normal game.

White might think it's ok to play peacefully, because the komi is large.

Black's trying to play a tight game. He could play here too.

If white answers, then black can cap.

If white jumps, black can play like this

It's a strong strategy to expand the center.

If white splits black, you can consider this attachment, to break through.

I'm predicting a complicated variation.

He played a knight's move invasion in the actual game.

White can consider this high-handed move.

If white attaches, black also attaches and cuts. Then white has to cut and black has to atari.

Black must push through like this.

When white ataris, black cuts here.

White's in trouble because black has miai. Capture one stone or ladder two.

So capping doesn't seem to be a good way to play here.

Playing here is a peaceful choice.

It's normal to play a one space jump here, but then white will suffer.

This is what black wants.

White looks stuffy. Defending here is a proper move now.

White moved out towards the center and then attached here.

Black didn't answer and covered white on the left.

This black stone isn't worth saving.

Black doesn't have a good move after white captures.

Sacrificing this black stone is the right choice.

White can consider filling the ko too.

It's not bad for white if black just defends.

But black will attach and, if white blocks, black will make a tiger's mouth.

This is a picnic ko for black, but it's heavy for white.

That's why defending here seems to be a proper move now.

Then black captured, which means he's aiming to attack.

White becomes very thick if he connects here,

So capturing is good for black.

This is a high-handed move.

If you want to play normally, then white can play like this.

If black captures again, you can play here. It's another game.

This shape is playable for white.

In fact, even though this move makes you feel uncomfortable.

There's nothing much there at the moment.

As you can see, black's 3 stones became heavy and there's a ko here.

Therefore, white can consider this variation too.

But Wang played a stronger move.

He struck here.

Then, black captured another stone.

This is a ko threat.

They're both playing very powerful moves that people usually avoid.

The ko has been settled and white's occupied the corner.

You and Park were on the Kixx team together in the Korean Baduk League, weren't you?

Yes, we won the League in 2006. I was a team director and Park was on the team.

He won the Fujitsu Cup in 2006 and came second in the Zhonghuan Cup in 2007 during that period.

I was guiding and supporting him for 3 years.

He was able to perform well with your help.

When he won the Fujitsu Cup, all the Kixx team members were so happy for him and we held a party for him.

However, the the Fujitsu Cup has been discontinued now.

There are many international competitions based in Korea and China.

It's a pity that international competitions have disappeared in Japan.

The Fujitsu Cup had the longest history among all the international tournaments.

We can see that the Go industry in Japan is going through a recession at the moment.

Recently, China started holding a lot of international competitions.

In particular, this Bailing Cup is very popular in China.

Let's look at some other international competitions that are held in China.

The Chinese are organizing a lot of Go tournaments.

These include: the Chunlan Cup, the Bingsheng Cup, the Zhaoshang Cup, the Huang Longshi Cup, the Changde Cup and the Bailing Cup.

Lee Sedol 9 dan won the Chunlan Cup this year.

And Park Jieun won the Bingsheng Cup.

Korean players have been performing well, but Chinese players have performed better in team competitions.

Korea won many competitions that were held in Korea and China won many competitions that were held in China.

China won the Zhaoshang Cup, Huang Longshi Cup and The Changde Cup, which are team-based competitions.

People have been saying the Go industry is in a slump, but it seems to be getting better lately.

Go has been prosperous in China recently.

Go's been totally depressed in Japan. It's not doing well in Korea either, but it's not as bad as Japan.

Therefore, the Korean Baduk Association has been working aggressively.

Let's continue with the game.

Black starts attacking.

Black's gone all in with this attack. White has to aim to break through here.

Black can't compete in terms of territory.

White ignored black's attack and tenukied again.

Wang's showing his confidence, since he's won their 3 previous encounters.

Park must show Wang that he can be dangerous.

Black can't tolerate anymore

White must be nervous, since black's very thick in the surrounding environment.

Is this move to destroy white's eye shape?

Yes, that's the vital point for an eye.

White has a weakness here.

Black looks thin after being cut.

There's one eye in gote here.

Why doesn't black make this exchange to remove that eye?

I don't feel like playing there. Firstly, it's bad shape and, secondly, there's a potential ko here.

This is an extreme way of playing which becomes a burden for black.

Black keeps hitting white's vital points.

Extending would be normal here.

However, there's already a gote eye here and white can make another one in gote too.

So white thinks this group will be difficult to attack.

Cutting here was nice.

White's escaped and has lots of territory on the board.

Black thinks that white's group still isn't alive though.

If black can't gain any territory from here, white will be winning.

The game so far has been intense, as we predicted.

This is the Chinese Weiqi Association, where the Bailing Cup is being held.

The games are already underway.

Wang Xi 9 dan from China.

Park Jungsang 9 dan looks very serious when he plays.

He's wearing his lucky shirt. This was the uniform of Team Kixx when we won the competition last time.

I'm guessing that Park might feel empowered when he wears that shirt in competition.

Park's continuing his attack.

There are half eyes here and there now.

This move is sente.

White has miai to connect.

Black played the one space jump here, which was an excellent move

How about playing here and going for the capture?

After white plays like this, his group doesn't seem to be in danger.

This one space jump was nice.

White's group's escaped successfully.

However, black managed to capture the corner.

There's no aji for white to make a ko.

White's dead.

Even though black let white escape eventually, black took white's corner in compensation.

So black's started to gain more territory.

Yes, right. However, white's still ahead by a little, because he successfully managed his big group.

Then black has to keep up the pressure.

If you only want territory, then playing here seems better.

I guess white played a thick one space jump because he has enough territory to win.

White's not satisfied with just taking the corner.

White judges that he's going to win easily if he continues to play thickly.

Black's group isn't completely secure.

And black doesn't have time to take care of this group.

Black attached to break through.

Cutting like this is a tesuji.

If white plays like this, the double hane is a good strategic move.

This is a picnic ko, which is playable for black here.

As you can see, the group could live easily.

I see, so that's a tesuji.

This move means he's going to pursue a sacrifice strategy.

Black's immediate extension is questionable.

Playing atari first is normal in this situation.

Black can settle down easily.

Black can break through nicely as you see.

Black should have played the atari first, in my opinion.

White didn't answer in the corner. He's attacking the center.

White's peep seems to be a mistake.

Let's look at the actual game.

Eventually white captured some black stones at the bottom, but his other stones came under attack.

Therefore, Wang should have jumped and continued attacking here, instead of peeping.

There is a Go proverb, 'attack is the best form of defense'.

If black jumps out, white can also move out.

These moves are sente for black.

But now black needs to defend here.

It wouldn't be too late to attack after black reinforced. Wang may have been too optimistic here

White started from here which was a misjudgment.

Now white has to save that stone.

Capturing those black stones is huge.

However, black's saying that the gain on the left side will compensate for that.

That's why black counter-attacked.

White's increased his territory at the bottom.

But black's connected perfectly.

Black's earned more points in this fight as a result.

White mustn't miss this point.

Is that a vital point?

Playing here is big for white too.

White can follow up with this knight's move later.

If white just answers passively, black can build more territory.

There's aji to make a ko next, so white resists.

It looks like black's move's too thin, but it's possible because black's very thick here.

White wants to extend and fight here.

However, it doesn't work because black can push here.

This is the right move order to capture white.

If white plays here instead, black can atari and escape.

It's slightly better for white to defend after making this exchange.

White's sequence was very accurate.

White threatens to capture 2 stones here.

Black played here to cover the cutting point.

Otherwise white can cut and black will die.

Black's 5 stones in a row in the corner will die if white plays first.

White has sente, so black will die.

If white answers here, black's could tenuki.

White's cut doesn't work anymore.

White's trying to defend his own cutting point more efficiently.

If white's top right corner is settled and black's 4 stones on the bottom are captured,

Black will be short of territory.

Black has sacrificed 4 stones, but black didn't get enough profit on the left side.

Yes, however, black's also gained some profit in the top right corner.

The only thing left for black to aim at is the ko in the top right.

The ko is now a major factor in this game.

If there's no ko fight, is black losing?

Yes, black's quite far behind.

Black must step up his efforts.

Black's looking for sharp moves that can give white a hard time.

Finally, black starts the ko.

White only fight the ko, since he can't live inside.

Black must have counted all the ko threats.

What do you think about defending here to secure more territory? That's a dangerous move.

White hanes and then he can live.

Therefore, black has to answer like this.

This is the only way for both.

Why didn't white finish the ko here?

It does too much damage to white if black captures.

Black could block here as well.

If this happens, white's whole group is gone and white will lose.

White's ahead by about 10 points.

But white's group on the left side is worth about about 30 points.

It's important to see who has more ko threats.

Black keeps playing absolute ko threats.

Black can gain a few points here if he ends the ko, right?

It's still a ko, even if black ends the ko in the top right.

However, this ko isn't favorable for black.

Because white can break into the top area.

It's not easy for black to keep attacking after white comes out.

Black's going all in with this ko.

Yes, black's behind by around 18 points at this point.

Black must win this ko fight, because white's too far ahead otherwise.

This is a strong ko threat.

White can't answer this ko threat, because black has one more ko threat here.

White's only big ko threat is coming out here.

What about peeping here?

This move is sente though.

Cutting doesn't help white, therefore it isn't an effective ko threat.

But doesn't white have a ko threat factory in the lower right corner?

The top right corner is much bigger.

Ending the ko fight like this is more efficient.

White aims to attack black later.

White cuts and aims to capture black's top right group

I guess black's in byo-yomi now.

Black's moves here flow with a nice rhythm.

Since white didn't add one more move in the top right corner, something's going to happen there.

What do you think about capturing in the top right instead of playing in the top left?

From white's perspective, as long as white lives in the top left, white can still win the game.

In fact, both of them are misreading something that is crucial.

I won't spoil the surprise though, because we'll see what happens soon enough.

Anyway, it's become an exchange. Black's assuming he can capture the corner.

On the other hand, white believes he can live.

This connection should have been here. Then it would be a close game.

Then black would capture white's two stones.

If the game proceeds like this, it would be very close, even though black's slightly thicker.

I can tell you the result now. Black's won the game at this point.

There was a huge misread by both players in the top left corner.

White's losing move could be this connection.

The most crucial mistakes were their misreads in this corner.

Wang Xi must be confident about life and death.

Both of them were in byo-yomi, so it might have been hard to read accurately.

Capturing here was a proper move.

If white doesn't answer, black will attach here.

Black would kill white.

There's only one eye for white here.

Could black kill white's group now, without capturing the 2 stones first?

I don't think so.

Black has a weak point here, so these stones will be captured.

White has to live.

I'm very curious about this life and death problem.

Black played a diagonal move to kill.

Let's look at the actual game first.

White played atari here.

Now it's another ko.

Black seems to have some ko threats.

Black defends here. Does that mean black can win even his center stones die?

White jumped here and black came in.

White died after black struck at the vital point here.

In fact, white should have connected instead.

Then black can't just kill white.

White can make a ko, as you can see.

There are plenty of ko threats in the lower right corner now.

Black won't be able to win the game if white makes a ko like this.

Actually, black also made a mistake.

Black should have pierced white's shape first, instead of playing the diagonal move.

White's dead now. It becomes the same as in the actual game.

White might have read that black would play here first.

Then white could play this diagonal move.

If black connects, then white can crouch down like this.

If black just connects here, white can make ko like this.

And white can live outright in this case.

Life and death in this corner is very challenging.

The diagonal move seems like the right move.

However, the diagonal move could have been the losing move.

White must connect here, then white won't die.

Black must pierce first.

That's the correct sequence to kill white.

What if white plays atari?

Black can kill white with a bulky five shape.

If black plays here, now white will make a one space jump.

This would be a ko.

This attachment is a tesuji.

White dies after black makes a flower six shape.

That was the highlight of the game.

Black was lucky to take this corner.

They both got confused because of byo-yomi.

It was an interesting part of the game.

These two top players both made mistakes and gave an opportunity to their opponent.

Park Jungsang 9 dan won the game in 219 moves.

Park Jungsang from Korea proceeds to the finals of the Bailing Cup.

Recently, Park's performance in international competitions hasn't been as outstanding as before.

We expect Park to perform better in the Bailing Cup.

It would be meaningful for Park that he won this game.

Firstly, Park can proceed to the finals.

And secondly, Park had lost three games in a row against Wang Xi 9 dan.

Those three losses were in important matches.

This was a breakthrough for Park, after consecutive losses.

I predict that Park will do well in this competition.

Korean players didn't perform well in the BC Card Cup. How about the Bailing Cup?

Let's look at the results of the preliminaries.

There were 12 Koreans, 37 Chinese and 1 Japanese player who made it through the final preliminary round.

The Taiwanese and European players were all knocked out.

Some top ranked players were also eliminated.

And were replaced by some young players and an amateur player.

There were 50 places and Korea only got 12, which is unsatisfactory

From my perspective, Korea should have got at least 17 places.

We hope that the players who've made it into the finals will perform well.

Today we saw a game from the final round of the preliminaries. Please summarize the game for us.

It was a very intense game, which was wonderful.

There were some major mistakes in the top left corner.

It was a lucky game for Park, but he won due to his perseverance.

The round of 64 will kick off this Wednesday.

It will be broadcast on Baduk TV Live.

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Thank you!

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